GamA – Gamified Assessment
Gamification is the application of game-design elements and game principles in non-game contexts. The project Gamified Assessment investigated the role of gamification elements in testing situations.
Project Description
The project GamA aimed to investigate the influence of gamification on motivation in testing situations. The idea is that individual variation in motivation may have an effect on the validity of measurements. Of particular interest was the degree to which interaction effects between response time, test performance, and ability are vulnerable to influence from gamification. This could potentially improve the validity of cognitive tests, for example, in the context of gifted student identification.
Funding

Project Management
Dr. Patrick LöscheProject Details
| Status: |
Completed Projects
|
|---|---|
| Department: | Education and Human Development |
| Duration: |
01/2020 – 12/2025
|
| Funding: |
External funding
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| Contact: | Dr. Patrick Lösche, Academic Staff |